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  1. #1


    WuMalik's Avatar
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    Materials Calculator *Update 18/03/2013*

    Started my apprenticeship with C# coding and thought I'd do something basic that would be useful for someone to use. I created a materials calculator for MF2.

    How to use:
    • Run the .exe
    • Input your target amount of materials
    • Input your time it takes to make it from the pickup to the drop off and then back to the pickup.
    • Recieve an estimation on the time it will take, the amount it will cost, your runs per hour and the amount of runs it will take.


    NEW VERSION V0.7



    Download Link
    OLD VERSION V0.6


    Download Link
    OLD VERSION V0.5


    Download Link
    OLD VERSION V0.1




    Enjoy.

    Changelog:

    -V0.7 Release:
    - Added HZG Icon
    - Fixed issue with the program not starting at the center of the screen
    - Added a file drop down menu
    - Added a save ability (Can save multiple times to the same file, it will not over write your text but append to it)
    - Updated some instructions
    - Small redesigning

    -V0.6 Release:
    - Removed the ability to edit the read only fields.
    - Converted the time to minutes.
    - Added error handling to prevent crashing if no values were inputted.

    -V0.5 Release:
    Added the ability to input your own custom time
    Added the ability to view the amount of runs it would take to run your desired amount of materials
    Added the ability to see your runs per hour
    Added an instructions button
    Redesigned the program to look better.

    -V0.1 Release
    Last edited by WuMalik; March 18th, 2013 at 03:12 PM.

  2. #2
    I call this VIRUS. Actually I'm kidding, testing it out.





  3. #3
    Nice stuff, how do you calculate the rate of the cars? Like where's your source of vehicle speed?


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  4. #4



    DEFEATED's Avatar
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    cool

    what the caterpillar calls the end of the world, the master calls a butterfly

  5. #5


    WuMalik's Avatar
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    Quote Originally Posted by Umineko View Post
    Nice stuff, how do you calculate the rate of the cars? Like where's your source of vehicle speed?
    Timed on doing a run and back with no crashing with each vehicle; calculated the rest.

  6. #6


    MickeyDC's Avatar
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    And credits goes to Mickey as victim to test the FCR900
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  7. #7



    Aashib's Avatar
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    Wow, Cool
    Former A5

  8. #8
    Yeah tested, nice stuff you got here, make some more options, like add the different material route and stuff like that, it's good for mf2 but I wanna see some more with mf1 route.





  9. #9
    Ace's Avatar
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    Wouldnt it depend on the driver as well? Like what if he is a shit driver or other shit driver crash you?
    But it is nice.
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  10. #10


    WuMalik's Avatar
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    Quote Originally Posted by Ace View Post
    Wouldnt it depend on the driver as well? Like what if he is a shit driver or other shit driver crash you?
    But it is nice.
    Hence why it's an estimation.


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